![]() The recent failure of Anthem's story and characters has only further impacted BioWare's reputation. Many fans were disappointed with Mass Effect: Andromeda, thanks to its disappointing graphics and flat characters. Related: Why Mass Effect 5 May Use Unreal Engine Instead of Frostbite Unfortunately, while these tropes can serve as charming BioWare signatures, they have begun to turn characters and worldbuilding methodologies a bit stale. ![]() ![]() While each in-game universe is unique, details like dialogue options, character archetypes, and story tropes reappear in many of their games. The success of Mass Effect Legendary Edition has reinvigorated interest in a franchise whose legacy is hanging in the balance and needs to stand apart from the original trilogy's story.īioWare is responsible for developing several well-established RPG franchises, including Mass Effect, Dragon Age, and Star Wars: The Old Republic. BioWare has overused several narrative tropes that cripple diversity in its characters and worldbuilding throughout several franchises. To improve its story and prevent another Andromeda, ME4 must avoid some of BioWare's familiar tropes. ![]() BioWare is currently developing an unnamed Mass Effect project that may be Mass Effect 4.
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